![]() ![]() I think that DMC fans could be disappointed by this, particulary if they are all about the action, as DmC is, much like God of War, somewhat slower than previous DMC games. Also, as it was developed by Ninja Theory, it feels a bit closer to games like Heavenly Sword and God of War, but not in a bad way. As far as hack and slash games go, DmC is among the better ones, but it has its flaws. Well, the short answer would be that it is good, quite good in fact. The main question on people’s mind is whether or not DmC is any good. ![]() So with the rambling out of the way, let’s move on. DmC is similar, it tells the story of Dante discovering his heritage and saving the world, similarly to DMC3, in a new setting. It’s kind of like how the original Star Wars is essentially just the classic story about a young man discovering his inner power and saving the world, except it’s set in a new, interesting universe. Whether DmC or DMC is better is entirely up to personal taste, which is why I’m not going to discuss it in my review, and instead I’m only going to focus on whether or not the reboot is well-made and consistent. What I am saying is that this game was meant to be different. I’m not saying you must like Ninja Theory’s DmC. In short, I’d just like to advise everyone who is being overly dramatic by saying things like „RIP Dante” or „RIP DMC” (which is kind of silly, there could very well be another „old school” DMC game in the future) to just calm down a bit. Think back to my Spyro example and ask yourself this: would you rather have DMC rebooted and made fresh, new and different, or would you rather see it slowly fade away, with sequels that offer nothing new because the developers feel like they can’t do more with it? What is better, to have a new universe for DMC where there are new possilities, or to stick with the old, and have another story about how someone walks into Dante’s office and tells him to come save the world for the fifth time? Just like with Tomb Raider or Spyro, if the company felt someone else should make the next game because it would be interesting, it probably wasn’t a random decision.ĭante, looking for a suitable demon subject to test his new gauntlets on. Not necessarily for the fans, but for the developers. What I’m getting at is that there comes a time when a series starts to grow stale. So instead of running the series to the ground, they went on to make another beloved platformer series, Ratchet and Clank. Why? Because they felt that they’ve done everything they could with Spyro, and that him being a four-legged dragon limited possibilities. Or take the Spyro trilogy on the Playstation 1, Insomniac decided to quit after the third game and move on. Look at Resident Evil 1 and then look at Resident Evil 6. ![]() ![]() In a way it is the natural course of a game franchise, they always change. And yet, it was always acknowledged as a good game. It played and felt completely different from the old games. Lara’s character was changed, her backstory was changed, the game engine was changed and with it the platforming and combat were also changed. Remember Tomb Raider, which is getting its second reboot soon? After Angel of Darkness, TR was rebooted with TR: Legend. The very point of the game is to be different, even Capcom specifically told Ninja Theory to make Dante’s design completely different from the old one. Don’t get me wrong, everyone’s free to like whatever they want, but do not dismiss DmC just because it is different. It seemed to be a completely different game from the rest of the series. I know most people were wary of the Devil May Cry reboot. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |